S.T.A.L.K.E.R. 2 was recognized as the most anticipated game out of 130 games
S.T.A.L.K.E.R. 2: Heart of Chornobyl was recognized as the most anticipated game at the PC Gaming Show event, which gathered more than 130 participants. The project is being developed by GSC Game World, a Ukrainian company with a long history in game development. In his speech, GSC Game World CEO Yevhen Hryhorovych called S.T.A.L.K.E.R. 2 “the biggest and most complex project” in their history, emphasizing the importance and personal connection of the team to this game.
This was reported by Ukrainian IT News.
This project was an ambitious challenge from the very beginning of development. The event organizers noted the complex tasks and technical challenges that were successfully overcome thanks to the team’s efforts and creativity. Grigorovich emphasized that S.T.A.L.K.E.R. 2 has become important and dear to their team, which has made an incredible contribution to the development process, even in changing conditions.
It was no accident that Maksym Krippa became the owner of GSC Game World. As a successful investor in eSports and technology, his experience and resources promise new heights for the studio known for its innovative games such as S.T.A.L.K.E.R.
With the release of S.T.A.L.K.E.R. 2: Heart of Chornobyl in the first quarter of 2024, this game is not only marked as one of the most anticipated projects, but also emphasizes the importance of the Ukrainian game development industry and cultural contribution to the global gaming scene.
Reference
Sergiy Grigorievich founded GSC Game World back in 1995, which released the cult series of S.T.A.L.K.E.R. games. These games gained popularity due to their unique atmosphere and innovative approach to the open-world and first-person shooter genre.
In September 2023, GSC Game World underwent a change in its ownership structure when investor Maksym Krippa became the ultimate beneficiary.
What we know about Maksym Krippa
Businessman Maksym Krippa is the owner of GSC Game World
Maksym Krippa is a key figure in the esports industry, particularly in Ukraine.
He became the majority owner of NAVI (Natus Vincere) in 2018, which significantly strengthened the position of this organization, which is one of the most influential in the world of esports.
In addition, Krippa actively supports the development of esports in Ukraine through its investment in Maincast. Maincast is an important player in the field of broadcasting esports events, providing professional coverage of tournaments and matches, which helps to popularize esports and increase its accessibility to viewers. Krippa’s investment in Maincast helps to expand opportunities for organizing and conducting esports broadcasts, which contributes to the growth of interest in esports in Ukraine and abroad.